92 posts
God of the Furthest Ring
Played by Nedben
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Post by horrorTerror on May 13, 2016 16:21:23 GMT
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92 posts
God of the Furthest Ring
Played by Nedben
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Post by horrorTerror on May 15, 2016 20:29:57 GMT
Skaia. That thing. Above pictured with a bunch of horrorterrors in the background hungry for a meal shortly before a Reckoning is due. What most Beasts want to do to it except they lack enough good long-range weaponry to make it worth the effort The Beasts of the Furthest Ring are the underclass of Ring society: the low-level corruptive influences that sneak into universes. Their names and powers are too much work to list so I won't even try, but suffice to say the most famed and populous among them fill the majority of the Grimoire for the Zoologically Dubious. [CORRUPTED] oh dear god I forgot all the deals on this server are so TIGHT like wow. mmk this is gonna have to wait until I can not-broodfester it.
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143 posts
Seer of Law
Played by Lucy
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Post by wizardlyluminary on May 16, 2016 5:05:31 GMT
Okay, so it took a little while but I made my way through those older guides you linked! Some of that stuff is just amazing, you've contributed so much to helping players. I'm especially interested in the stuff on Derse's lunar quests, majyyk, and subsequently Dersite shadow majyyk--I didn't even know that existed! I've been using majyyk from the beginning of my first session without even realizing it, since I alchemized some magical (majyykal?) staves to fight with, though I've only been using the common kind of majyyk so far. I'm definitely going to try delving into some aspect majyyk and shadow majyyk in this upcoming session--any advice on how to start with that?
I was also really interested in the stuff you wrote about the structure and politics of the Furthest Ring... Especially the
Um, hold on
I'm having a bit of difficulty wording this? The filters keep trying to, well, filter it. That's pretty silly, considering it was posted just fine on the old forum, and I'm in presession so there's nowhere a corruptive charge could be coming from--this forum must just have one of those ridiculously tight filters that throws out false positives when stuff related to the Others comes up, even if it's not corrupted.
But yeah, the idea of there being gods out there in the Ring that want to keep us safe or even confer our proper godhood onto us is weirdly... comforting? Like, at least not every force beyond our control is hellbent on jerking us around. I still don't know how to feel about you wanting to corrupt the universes we make, but I'm glad you're at least being helpful instead of trying to exterminate us.
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16 posts
Bane of Flow
Played by mollusc
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Post by fourierAnalysis on May 16, 2016 11:44:31 GMT
fuck after all this time I can't believe magic is real. I'm not going go insane or start sprouting tentacles or be taken to a magical school if i start throwing around cantrips right? because I am all about this shit wizards are cool as shit
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92 posts
God of the Furthest Ring
Played by Nedben
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Post by horrorTerror on May 16, 2016 13:11:38 GMT
There's even an exact science to determining whether a specific system of magic's going to make you a squidpuppet or not, I think there's a pdf of the relevant chapters of Eldritch Laws for the Non-Eldritch floating around on pits. General rule of thumb is 'does it invoke [ literally anything that could corrupt you ] or not' followed by 'does WQ go 'hey please get your tentacles off of that [ item ] I wanna vault it' or BQ mistakes your existence for an attack and starts to shoot you or not'.
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19 posts
Thief of Breath
Played by Mara
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Post by maternityDeparted on May 17, 2016 2:44:22 GMT
I'd just like to commend for your extensive attempts to provide counsel and guidance to us, erm, 'puny mortals'! Or however you would ideally address us! Your perspective is definitely one Replayers as a whole can learn from, as worrying as the occasional overtures to your Corruptive nature and desires can sometimes be. I guess it's as wizardlyLuminary said, not every force beyond our control is completely malevolent. Please do keep up the good work, Fred! If I may call you that.
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92 posts
God of the Furthest Ring
Played by Nedben
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Post by horrorTerror on May 27, 2016 5:34:52 GMT
Love.
That emotion that likes evading description, despite being so obvious. What is love? (obligatory night at the roxbury meme here) And what is love, when the apocalypse has wiped away your homeworld and your death could be here in an instant, and your surviving loved ones will most certainly be snatched away and cast across space and time if you don't? Seems like a recipe for long-distance relationships and a sudden habit of one end dying horribly as the other is forced to watch and can do nothing, buuut YMMV.
Love is obsession. Obsession that doesn't fade so quickly until it's too late. Obsession that takes hearts, ties them together, and breaks them on beautiful yet painful whimsies. Chemical touches. Spiritual alignments. A beautiful tango of souls and bodies beating together to the broken music of the death and creation of worlds. What else is new?
Surprise surprise, the Orwellian hellhole has no mercy for you in that respect either. And honestly, who the hell has children in this demonic mess of a game? When you have to hand over precious pieces of yourself just to ensure your child won't be murdered when they're born, in a deathgame where keeping yourself to yourself is the ultimate challenge pitting living against being alive, what is that but fanatical devotion to life that is not worth living?
I'm so bloody tired. The things I go through for one bloody piece in the gameboards that span the skies of space and time...but I really want that piece. I want to take it and make it mine. I want to rip him out of that bloody game and take his soul as a prize. I want someone special like that I can have around as a best one forever. I really like that beautiful heart, I don't want him to suffer! I want to bring him with me through the storms of the world, a cherished trinket to never discard and-
goddamnit Glu'thor'gnash what the hell could you possibly need me to do at this hour gaaah
why do I love him
Guh, to try and take by force or keep holding out for agreement. Decisions decisions. Guess I'll just have to keep waiting until the moment's ripe.
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143 posts
Seer of Law
Played by Lucy
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Post by wizardlyluminary on May 27, 2016 6:19:00 GMT
Political Parties In Response to Players [...] Love You: These Others want you, usually as a trophy or toy of some sort. They will corrupt you, and then make you their puppet to play with until you die (which with the assistance of the sufficiently majjykal, will be never). Loveyous are other dreambubble producers, usually to play with you after you die, albeit you get to keep more of your free will when the tentacled monster bops in that time around. A loveyou you've been a thrall to in the past might reclaim you if you get away (yandere percentage varies wildly) or try to kill you for defying them. Acting in service to a loveyou that's okay with your free will is actually a pretty good outcome if you end up ring-escaping. Dealing with one usually has 'be my servant/thrall/corrupted toy/etc.' as the payment condition, and that is arguably an upside rather than a cost in some cases. [...] Frog Takeover: The ones who are okay with session completion because they can jump in and take over the universe once the script breaks down and you leave. I subscribe to this opinion as it makes us more like the Strata and thus fosters mutual communication and gives my original purpose drive a meaning again. Deals with these tend to actually help complete the session with very few strings attached, most of them related to letting them corrupt your freshly grown universe. I mean, not like you'll get to use it anyway... ...You sure you put yourself in the right category there?
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85 posts
Dame of Dreams
Played by Phrike
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Post by soothSlayer on May 27, 2016 6:46:08 GMT
...You sure you put yourself in the right category there?
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143 posts
Seer of Law
Played by Lucy
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Post by wizardlyluminary on May 27, 2016 6:57:08 GMT
Oh shush, stop, I... I wasn't trying to be insulting with that.
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16 posts
Bane of Flow
Played by mollusc
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Post by fourierAnalysis on May 27, 2016 22:15:18 GMT
well if you weren't trying to be insulting then...
oh dear i think that implication is even worse
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143 posts
Seer of Law
Played by Lucy
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Post by wizardlyluminary on May 27, 2016 22:34:02 GMT
What implication??
Also let's not clutter up a guide thread with conversation guys sheesh, if you have comments about comments bring it up in the IRC or something
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92 posts
God of the Furthest Ring
Played by Nedben
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Post by horrorTerror on May 28, 2016 16:37:56 GMT
On Symbolic Replacement To Remove Angels
Who likes getting their soul deleted? Not anyone. For that purpose, suppose you WANT to alchemize all your...creepy human angel symbolism, but don't want your soul ripped out and eaten piece by piece courtesy of the multiverse's arguably least angelic-acting angels? Don't worry, there are methods! Just don't chuck this guide in an alchemiter I say angels too many times for it to be safe and because it's written by a horrorterror you might end up in my tentacles suddenly. ._. None of these methods are guaranteed reliable in any way with the exception of the Messenger of God edits for the Bible, so as always hologram-check before alchemizing.
First and foremost is the system of Messenger of God edits. Sburb's angel infestation is most certainly not sending you any messages from God, so editing that phrase 'Messenger(s) of God' in place of any references to the winged dildos by name as angels cuts out the corruption risk usually entirely (excepting ofc overly angelic sessions those have no hope of survival anyways). The Replayer Standard (Safety-Edited) Bibles are freely available on github, and replayer/horrorterror google both can find it easily. As long as other sections of the text do not describe angels thoroughly enough in any obviously angel-y way to trigger the conceptual attachment you'll mostly be fine but as always hologram-check before alchemizing.
Second, first for non-textual sources or for those who describe angels too thoroughly to still be works after cutting out any and all references or naming/description of angels as far as feasibly possible and then some, is things that break the Angelic Laws. Water, ice, Rhyme/Might charges, and other such chilly anti-fire liquids ward off angels because as creatures of fire apparently a glass of water is illegal to them. In related news don't try flinging glasses of water at angels they have way crazy gel viscosity so you're basically doing zilch but pissing them off with your obvious Law-breaking. Others corruption also works as angelic corruption prefers to suicide-bomb that before substituting itself for vital parts of your soul, and having a nice dark sheen of ichorous darkness covering up your shiny in that risque manner pisses them off and keeps you safe, though then your soul is being tentacleraped so yeah that insert Others corruption horror stories here there's a zillion of them google those if you're having trouble staying awake or somebody needs to learn how to fear sky squid. Efficiency is 'usually effective, but holy shit you'd better have a specialized corruption detector for the hologram's displayed item on hand or you're getting soulraped by the fire dicks and before you know it there's a lump of angelic screeching where your soul used to be'. Fairly effective depending on conceptual priorities but see above warnings.
If Lawbreaking fails, try just outright protecting yourself. Weird bugs fend off angels because 'ripping out weird disease shit taped to your shiny' is almost as high a priority for anything involving weird bugs as 'taste incurably fucking horrible beyond all relief as strongly and extensively as possible and then some more on top of that because Sburb fucking hates you and also has god powers'. Prospitian stuff, primarily clothing especially dreamself wear, also helps because Prospit is on a constructed level vaguely metaphysically aware of angels popping out of that Skaian eyerape ball and thus needs to have what little charms of protection against it the game can offer on an aspectual level. And dreamglass moss in armor tends to result in stuff similar to Dreams godtier outfits, which is to say durable and comfy and lightweight but FUCKING TRANSPARENT. Usually effective to some extent so long as the angelic characteristics are no longer apparent in the end result, but if you accidentally lick the plating of weirdbug armor you will be barfing harder than if you sniffed the Coppery Aglets of Jackety Awkwardness and Damnation, while Prospitian stuff's anti-angel capabilities are simply underpowered for what you need to accomplish.
After that try alchemizing in imagery of prostitutes and physical (non-pumpkin because pumpkins will sendificate and appearify themselves out of existence and into the void at random) gourds. Hookers aren't angels and with all the arcane laws about and against sex and being lewd you can find in a standard-issue bible and how angels are sexless fire creatures that shit doesn't cooperate at all. And also something something the English countryside according to Martha's head so yeah gourds do that. And the Demimonde Goddess is involved somehow?? But fuck explaining that Lillian's tried and it comes out as religious gibberish and vaguely mentioning Prospit a few times. Dafuq?? The end result tends to violate the alchemiter guidelines against pregenerating lewd items so expect either less consistent recipe results or the necessity for alternative item generators you can alchemize. Usually effective but usually ends up being slutty or vegetable-themed. For example, this is why the Hands of Knox (Dlanor A. Knox.png || (or sometimes &&) Ember Celica) does not reek of angelic ichor despite Dlanor's angelic species because those fucking pants make no sense for an archbishop enforcing mystery rules of all people and also something something dream moon thematics. This idea brought to you by Lillian the Corrupter, however tangentally. If you still get vaguely angel-themed results but they are blueish or blue-outlined instead of white and do not trigger corruption detection, you have discovered stuff based on the Courtesans of the Demimonde Goddess, which while hella difficult to get because you know fucking regular angels conceptually overriding their presence, it can and has happened.
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92 posts
God of the Furthest Ring
Played by Nedben
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Post by horrorTerror on May 28, 2016 19:33:41 GMT
Horrorterror Mind Structures Don't alchemize this guide. If you can't see the obvious reasons why then y'all need serious help. Like gentlemanMannerism serious help. The natural structure of the mind of a god examined by a mortal is about as complex and incomprehensible as their form, or more precisely about is the wrong word and it's way too complex for you to even begin to grasp. (tw: eldritch tw: Others tw: incomprehensible tw: mindfuck tw: deepfrogs tw: chatlogs tw: poking tw: floors tw: flooding tw: wood tw: overflow tw: animals tw: vehicles tw: existence tw: replayers tw: bad decisions tw: [triggerbuilder]) TG posted this corruption-cleaned video of Uogne the Chittering visiting someone with a very small servitor. Here are some of the reactions: TG: ohey I found this cool (corruption-cleaned) video of Uogne the Chittering visiting someone [see above] HT: um HT: awkward HT: >that moment when your coworker tries to be cute SS: ahhh fuck wtf was that SC: what the fuck TG SC: I'm a rain player and I'm scared HT: sorry. uogne has shkler problems with failing horribly at holding form PG: seen worse. done worse. LC: >mfw julie posts about Fred's coworkers and I didn't stop her in time LC: :POKERFACEHARDER: TG: :bernkastel: HT: so uh...yeah. That's Uogne. If you see uogneChittering around yeah that's 'them' HT: at least the comprehensible part etc. etc. This is a test of the new, better, emergency broadcast system. Brought to you by Squarespace. ((Not actually sponsored by Squarespace)) LC: good job TG you made them test the emergency broadcast system TG: What can I say? I'm good at destroying. AC: Hold on, I'll get you all some brain bleach. Because that's just disturbing to have to see someone go through. SC: So I totally figured out how to make an emergency broadcast system SC: Also I got sponsored by Squarespace for it, somehow? TG: GJ with your sponsorship securing! HT: what the fuck is it with replayers these days next thing you know they'll be outcompeting us with dealmaking SC: I think Squarespace might be some kinda Other-based company SC: They are pretty much sponsoring everything SC: Are they not, HT? avertedCrisis has uploaded happythoughtsgenerator.exe to the server! HT: Holdan, consulting horrorterror google. LC: it's an actual thing he's not kidding what the hell And that's someone trying to be polite and trying (and failing btw) to keep their 'form you could be comfortable with' formography together. Sorry Uogne, but you made a great example. I might gift you a few actions on Kevin if you want to use him, remind me when you see this. At any rate, that is a form, but what are minds? The mind of a horrorterror in roughly my class is best described as [CORRUPTION FILTER ACTIVE] but that won't make it through the filters so screw trying to explain the entirety of horrorterror psychology as a raw expression. It is simply fundamentally different from a playeroid-based mind structure, abstractions, or that of the lower-sentient lifeforms below you all sapients. We are many, and yet we are one. Parallel processing. As a human mind is to a calculator, a horrorterror mind is to yours. Generally bigger and better but with conceptual troubles handling certain more complex operations we aren't designed for (although fusion and takeover resolves it), but we can do more things at once than a playeroid can. The analogy is imperfect; a horrorterror can do humaning better than a human can calculate (to say nothing of trolling!), but it covers the basic principle. Think of us as archailects: on an entirely different structural level and form of consciousness that can have parts that be human, with lower levels being closer to human in scale of data processing and higher levels being more massive. There's also a degree of interconnection that is part being a horrorterror and part being part of a master-furniture chain, neural networking if you will. A Blood or Heart player could explain/help you experience it better and a Rage player sufficiently corrupted could make out how emotions radiate out here. Principles of troll biocomputing can be used to make sense of the mortal-comprehensible processing brains in the gigantic mess covered in a mess of appendages that makes up the main body of an outer god, at least the ones in standard geometries. Let's not talk too much about the physical structures outside of mortal-comprehensible spaces existing in nonstandard geometries. Nobody wants to talk about those, they're fucking weird. The non-comprehensible part can be seen very clearly by the works of the two constant others-corrupted authors H.P. Lovecraft and Theodor Seuss Geisel/Dr. Seuss. While Lovecraft tends to cop out and call us indescribable when it's really a matter of vocabulary and attempting to connect foreign concepts (at least until you have to go corrupt or vastly expand your processing capabilities), Seuss' art decides to at least give you outlines and certain comprehensible geometries. Usually. And that's natural. But much like buddhists, tulpamancers, insane people, SPACE NINJAAAAAS, wizards, ghost pirates, drug abusers, and the deviant everywhere in general, why keep your mind natural when there's gains and fun to be had? This is where mind modeling structures come into play. [CORRUPTION FILTER ACTIVE] For example [CORRUPTION FILTER ACTIVE] and [CORRUPTION FILTER ACTIVE] and [CORRUPTED] and [DEAR SWEET GOD HELP ME THE CORRUPTION IT BURNS]. Also [CORRUPTION FILTER ACTIVE]. [DATA EXPUNGED]. [CORRUPTION FILTER ACTIVE], if you will. And me, of course. I'm playing human too. This section is probably going to be murdered to death by the corruption filter, to say nothing of the Others monitoring this section. In essence the same way heart splinters work, except more complicated because of [CORRUPTION FILTER ACTIVATED] and more technobabble than you can shake a stick at without getting thrown into a sea of text messages. ...egh, it's so hard to explain with the filters burning it up. Maybe later, when I can fix the words...
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92 posts
God of the Furthest Ring
Played by Nedben
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Post by horrorTerror on Jul 12, 2016 23:53:32 GMT
Creatures and Curiosities of the Battlefield: Quick summary of the Battlefield for extreme newbies and first sessioners.
Most commonly, the Battlefield is a location often ignored outside of a few contractually obligated visits such as the Legendary Nap and the Reckoning. This is because at first glance, there does not particularly seem to be very much to do outside of the final fight of the war seeing as the carapace fighting is messy, unhelpful after going once or twice to get the hang of the place, and likely to hurt your Derse lunar rep if it isn't already shattered as a Prospit dreamer when Derse autoaggros if you meet strength/proximity alerts and don't meet rep requirements and likely to set back Prospit and thus speed the Reckoning as a Derse dreamer unless your Prospit rep is fuckhigh when Prospit autoaggros if you meet strength/proximity alerts and don't meet said repquirements. That's kind of because that's the truth. The game does not honestly expect you to do very much here outside of your final battle, just giving you the Legendary Nap to show you there's nothing of interest going on and then lets you visit the place without trying to stop you with cloud hurricanes once you're post-denizen and you actually are able to end the game mostly prepared.
But it's not all boring. Maybe. If you've got creative prototypings. And you find abnormally high risk of death not boring. Or just never explored the place due to a particularly weird native.
Mutant Chess Pieces
Surprise surprise, the chess-themed carapacians of the dream moons come in soldier variants when fighting the big ole legendary war between the kingdoms of light and darkness, some of which are also varyingly-organic mutant chess pieces. In general the default pawns are fairly average mooks only slightly higher statted than non-upper-agent carapacians, often on par with policing authority regulators, though this may vary depending on what prototypings affect and whether the military is provided with more powerful buffs in the form of aspect-contaminated or otherwise OP prototypings. Usually once the Battlefield has unfolded into a planet rather than a chessboard besides being fertile for the genesis frog that means shit's fighting and you gotta watch for turns. Conventional pawns appear to be armed with middle ages fare like swords and bows and arrows and spears and clubs and all that early pre-firearms jazz. These people give their ships lasers, and can figure out guns hella fast as exiles, but don't get the idea at the standard carapace land unit level for the oddest of reasons unless WV, someone else with strong enough AI to grasp the idea without being exiled, or a player intervenes and gains access to/provides weapons and possibly weapons production. Joy.
There are other types you have to watch for. Most common are Rooks, which have stronger stats, are bigger and more muscular, and have castlystuff growing off their backs, and sometimes carry other troops as heavy escorts. After that are Bishops, which carry big crooks, usually wear funny hats, heal other soldiers, remove carapace plague, cast aspect powers, cast light/shadow majjyks, and other stuff depending on prototypings. Plus the Knights, which are the elite troopers which act like conventional knights except bloody fast despite the heavy armor, leaping around and killing things. Then there's the Kings themselves, as the queens stay home on the moons unless shit's really gone and hit the fan and their thrones have been destroyed, in which case they could do anything they want. You guys know the drill about all of these, yup. Less familiar are Fairy Chess Pieces, which are created if certain prototypings would be better exploited by entirely new or additional roles. Bishops are great if you're into majjyks but new since you can borrow/loot their spell tomes for unfamiliar basics, and Knights' gear is somehow comparable to midgame alchemized equipment more often than not as they often include a selection of minor relics of their moon or surprisingly advanced technology for their aesthetic's attempt at age shown with pawns, and agent-level flashsteps mean they're going to be able to dodge bullets if they're not caught by surprise, but most knights usually are dead by reckoning, either by overestimating their skill, challenging the enemy king, or being stopped in the various twists and turns of a progressing session's health and reckoning timer. By post-denizen you should be able to storm through these unless you try to take the whole army or most of the surviving knights/bishops on at once, since that's kind of the point the game expects you to be able to visit the place productively period, usually for the Reckoning.
The bigger machines with the firepower of boss underlings or worse are considered Skaian Siege Engines, which include battleships, their dropships, fighter/bomber planes, bishop mechs, mechahorses, mobile towers, and whatnot, which vary heavily by their prototypings. Battleships, dropships, and some planes can be used to exile carapaces if there are no players aboard and it sets to drift towards Skaia in crash mode (nice try exiling yourself, doesn't work n'wah!). Also generic, but just summarizing. Most of these are best taken out with siege equipment of your own or much more lategame such as post-Underworld.
All of these are manufactured in the veil. Woo. The environment is more interesting, sadly/nicely enough.
Terrain Features
Battlefield Castles: 'The only exciting landmark' for most purposes, these things serve as makeshift command centers, unsurprisingly decent fortifications, and often border major battle lines. Taking of castles, especially by Derse, usually indicates the Reckoning timer is fast approaching a serious time cut function that makes it come faster, fast. The fortresses possess excellent libraries that are often the only reason to visit the Battlefield pre-reckoning, containing excellent alchemy materials or simply highly informative texts. Allegedly the castles hold some religious significance related to holy texts, great works of art and architecture, and other symbolic things that will be created in the future world, which is why almost all of them are recurring game-made or playeroid-species-made works. Destroying them doesn't stop them from being sent onward (it has been checked), so don't bother nuking them if you hate literature, it won't work. Except for living beings (though it may recycle their ideas into an offensive mockery), items that are on the Battlefield (or have been at any point) when Skaia becomes a pond are also given the blessing of being reiterated in the new universe, or at least if still present are shunted directly into the grassy Avalon that is where you go in a chain where the Door actually works like your alchemized or game-based inventory items do here (sorry, can't get you there, they have kill on sight registration to avoid unplanned external player imports. GT's case is making me think that Sburb is trying to evolve towards replayer packets rather than away from them, interestingly enough. Lillian was right?).
You know, Replaying is oddly thorough about ensuring you can't escape to a working game, into your future universe, or back to your old one, did you know that they not only disable exile portals if alpha timeline players are capable of getting inside but they also don't allow use of or usually even instantiate hub portals from the moons to the Frog Temple, weird, huh? And also block appearifier/sendificator use on players if it'd take them out of the game? It's beginning to not look like a glitch and start looking like intentional Skaian(et?) planning. I'll have to check if using Battlefield magicant entrances after the Genesis Frog is deployed works, or about time travel use to get into Magicant entries preentry then use alchemized equipment to escape to an unharmed orbiting body like the moon(s) of the host world, but Billious Slick doesn't seem the type to overlook regenerating geometry errors if he inherits any of Skaia's so-called 'benevolence', and I don't think the house magicant entries existed preentry or that'd have been a bigger issue. This is cold hard planned and completely so. The continue option has been removed very thoroughly.
Plague Blotches: Carapace plague generation moss. Keep away from carapaces, and if they get infected take them to a bishop for healing, or use [ Demeter's Fire ] for life players or give them demetergrass which does the same disease removal thing. What they are lorewise is...unclear, but Skaian will allows them to be directed for the purposes of fucking up carapace fighting to keep the battles how Skaia wants them going, as mentioned in the FAQ. [ The War Will Never Stop ] indeed.
Forests: Generally tend to slow down fighting. Battlefields with more naturally occurring forest or simply bigger battlefields usually mean a longer session, though this trend is not indicative of necessity and bad play will still ruin the timer quickly. These are where the lilies come from in the endgame, as they sprout from the ground-level ponds and fly up past the trees then float to wherever they'll be during the Reckoning and frog delivery, which is usually all over the battlefield. I think they're supposed to be an alternative Skaian defensive system that was developmentally axed and left insufficient in favor of more use of portal system that destroys your homeworld and about every host world you've been on too, since many lily pads take direct hits from the BK or multiple meteors to take down and it's often a lot of lilies getting cut down by meteoric hellfire before the Battlefield itself starts taking serious meteor damage. For anyone who somehow hasn't acquired working flight by the endgame the lily pads tend to conglomerate in ways that it's possible to flashstep between relatively easily to provide a way to attack the Black King with melee weapons even if his prototypings or size are not favorable for doing so from the ground.
Farms: Where soldiers get their supplies, since the moons and veil take up their own resource generation and consumption. More farms also mean a longer fight because supplies tend to keep Prospit sending more bishops and thus not being as problematically afflicted by plague and thus making it harder to forcefully disadvantage them into losing as quickly, yee. The WV, usually Warweary Villein, aka the Mayor, recurs somewhere around one of them, usually Dersite. WV has pregenerated anti-royal routines that will lead him to raise a large army against the BK if triggered (even though since they're a less impressive force than the Prospitian army they're still not gonna do very much), so it's a good idea to get him active early on so he'll gather rogue carapaces from both armies to preoccupy the surviving Derse army during the Reckoning so you can handle the BK without too much interference.
Rivers: Like forests, slow down fighting. Yeee. Most of these will be left surprisingly untouched during the fighting and even Reckoning as they emit the endless holy water that fills Skaia during the Vast Croak via verdancy scripts so they're not really destructible beyond filling them up and covering it over, Terraria-style.
Open Chessboard: The black and white coated dirt of the mass itself and surrounding labyrinthine features depending on nature of battlefield complexity. Where the most fighting happens, really. Frontline Soldier and his unit can usually be found in one of these areas on the main body of the Battlefield, and as he's one of Prospit's major on-Battlefield commanders most likely to die pre-reckoning as part of a major twist/turn you should probably find him and give him alchemized weapons while telling him to play it safe on confidence from Skaian prophecy seeing him in several safe locations (whether or not said prophecies exist, if you're believable enough you might be able to get him to do it) as a form of lucky blessing for your session.
Religious Catacombs: Protecting the virtually unmodifiable already-overprotected Skaian Shiny (something something the barriers that keep Heart players out are really strong on that particular shiny cuz it's so damn big and important and weird) within the core of Skaia/the Battlefield, these something something holy chambers beneath the earth are used as secret passages between castles and other points of interest in order to launch sneak attacks and stuff, and often have randomly generated entrances and exits on the surface of the Battlefield once it reaches the complexity stage of functional and planet. They are used as bunkers of varying effectiveness during bombardments, including the Reckoning, which is why the Derse army sometimes seems to be pouring out of the earthen landscape during the BK fight, because it actually is. Most of the time they're not used for Vague Religious Significance reasons outside of said bunkering and sneak attacks, so if they're being used a lot it usually means the timer's nearing the end and pretenses are being dropped and rules of combat beginning to slip more.
In general, a more 'decorated' battlefield means a longer session because the generated landmarks usually tell the game how much it can delay the war without looking 'unreasonable' to itself assuming a normal proper playthrough, so short sessions will be mostly or almost entirely chessboard and long ones will have very little clear chessboard besides large open areas for the Reckoning.
But What Do?
Yeah I'm mostly lost too. For a surprisingly large and important arena there seems to be little expansion to it that wasn't noticeable in a native, presumably because unlike Lands modifying the place entirely after a certain spree of points isn't safely doable with all the scripts relying on the Battlefield not getting dunked on before a certain point, and the place itself is generally a consistent tileset between sessions, give or take the fine details of prototypings and landmark locations.
Things you can do once you're cleared to access the place:
1. Visit/raid the libraries. There's a lot of unprotected good alchemy code wielding items and unguarded reading material, so as long as you avoid ticking off the soldiers who are doing fortifying tasks elsewhere the shelves are yours to loot.
2. Trigger WV's revolution script. If it hasn't been so already by the war, start by finding him on the farms, and through dialogue or the events surrounding him giving him the idea to rise up against the monarchy and start gathering carapaces to his side. Not everybody will do what that one session somebody from another court mentioned in a meeting off-topic thoughttrain said and using the tools involved to start a third army enough on Prospit's side to not fight them but definitively a separate claim, but the mayoral army can usually do sufficient damage to Derse's army before or during the Reckoning to keep the army itself in disarray around the time the Reckoning kicks off so it's just players and king for the most part.
3. Give FS some good equipment and tell him to stay safe, as above. It may not actually work, especially if Skaia says time to die for him quickly, but every possible method of session prolonging is what it is.
4. Plant tracking devices on the lily pad plants seen in rivers and forests. This will give you a good idea of whether the defensive systems have been deployed yet, as they usually float off and begin to blossom shortly before the Reckoning begins to give themselves time to spread across the Battlefield so the survivors can become the jeweled flowers of Bilious Slick's pond. Besides saying 'yeah the reckoning's coming soon' it also provides an indicator of how progressing the Reckoning is, as Skaian defense portals are inconsistent beyond absorbing enough veiloids to barrage your planet to death and deploying certain devices before and after and may change the scannable portal-to-meteor ratio rapidly for unclear reasons depending on boss fight progress and the BK's use of WK's scepter to increase the incoming meteor severity or provide directional aim.
5. Prepare for battle. If your session's almost done you can start planting automated turrets and stuff where you think the battle's gonna be and lure the BK that way during the final fight if you're careful about it. ¯\_(ツ)_/¯
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