Post by catalyticGenesis on Jun 23, 2016 1:17:57 GMT
I was poking around in Places Players Ought Not Be with my Void buddy, and found an...interesting file. It seems to be a changelog of SBURB itself? I'm not sure what use this is, but it's interesting to read through. I'm still digging, and will post new things I find every so often!
Minor patch: All consorts now cast shadows, regardless of terrain.
MAJOR PATCH: Can no longer create Genesis Frog multiple times.
Major patch: No longer possible for Derse Assassins or Archagent to plot to assassinate self (unless they are a lunatic).
Minor patch: The underlings will now be more prone to head in the "right" direction.
Minor patch: Babies don't start with a strife specibus.
Minor patch: Adjusted value of frogs.
Abilities: Breath player’s body no longer deforms when activating combo ‘Eye of Storm Wrath of Storm God’ after earning the ‘Gift of Gab’
Inventory: Consorts are no longer duplicated when utilizing Transportalizer .
Minor patch: Fixed an issue that could cause the Time player to catch on fire and not be able to be put out.
Gear: Added animation to Scissorkind. Removed Time damage from basic scissors? Added piece damage.
Minor patch: Consorts’ crops should no longer insta-kill a player for attempting to harvest them.
• Refined Consort Selection: Available Consorts for Underwater Lands: Salamanders, Axolotls, Newts, and Frogs.
• MAJOR PATCH: REMOVED FROGS
• Minor patch: Added aquatic toads. These do not seem to have the same problematic effects as frogs do.
• Minor patch: removed code allowing players to use all frogs in Frog Breeding.
• Minor patch: Added routine checking for player’s ability to breathe underwater.
• Major patch: Only aquatic denizens will appear.
• Minor patch: Forbids Yaldabaoth from underwater lands!
• Minor patch: Consorts no longer float to the surface when idle.
• Minor patch: Land familiars are now aquatic as well.
• Major patch: Time players’ Reset Device will now be above water.
• Minor patch: Fixed gate deactivation.
• Major patch: After entering a gate to an underwater land, the player may immediately return through the gate if they cannot breathe.
• MAJOR PATCH: The Nightmare Heir can now breathe underwater.
• Major patch: The Underworld is no longer underwater.
• MAJOR PATCH: Fixed bug where Angels escape the Underworld.
• Minor patch: Water will no longer solidify around players.
• Minor patch: Denizen can no longer freeze essential game mechanics, including the player.
• Minor patch: Underlings no longer float.
• Minor patch: Pumpkins no longer disable water replenishing rate.
• Major patch: Water replenishing rate is no longer tied to Verdancy.
• Major patch: Denizen can no longer drain all water.
• Minor patch: Grist’s attraction to the player is increased.
• Minor patch: ‘Sugar’ Grist category no longer dissolves underwater.
• Note: There seems to be a minor dialogue bug with consorts trying to say the land name with this update. Typically comes out as “Land of [ ] and DETAG345eieje54y7tSNH”. Minor enough.
• Minor patch: Random Land generator can no longer produce ‘Frogs’ as an outcome.
• MAJOR PATCH: Removed Echidna’s ‘Denizen Quest’ plotline. She is harmless now, and will not kill the player.
• Update: She will still kill the player if pressed. Whoops.
• Minor patch: Restricted title ‘Knight of Space’. The Knight player is supposed to go on the quest with the Space player, not be the Space player.
• Minor patch: Space’s denizen can no longer be Yaldabaoth.
• Major patch: Space’s denizen will always be Echidna.
• Minor patch: Fixed bug where Cetus, Delphinus, Chalchiuhtlatonal, Uncegila, and other underwater denizens appear after the Space player Stokes the Forge.
• MAJOR PATCH: Space’s denizen will only be Echidna.
• Minor patch: The Forge will now be Stoked when the player completes a task for Echidna.
• Minor patch: The Stoking of the Forge will now activate frogs.
• Major patch: Fixed early frog activation.
• Minor patch: Frog deactivation no longer occurs.
• Major patch: Fixed Paradox Cloning. Frogs no longer disappear from pre-session.
• MAJOR PATCH: Fixed frog instability ratios.
• Minor patch: Frogs should no longer disappear pre-session.
• Update: Frogs remain unstable.
• Minor patch: Mutant frogs no longer qualify.
• Major patch: Final Frog must be obtained before the task is marked complete.
• MAJOR PATCH: You can no longer use a paradox clone of the same frog for the entire process.
• Minor patch: In absence of frogs, there will be frogs roaming the session.
• MAJOR PATCH: Excess frogs no longer spawn in empty space.
• Minor patch: Frogs will no longer spawn in the Space player’s lungs.
• Minor patch: Frogs will no longer spawn in the Space player.
• Minor patch: Frogs will no longer spawn in any player.
• WARNING: Do not let Void or Mist players near the frogs.
• Minor patch: Restricted titles ‘Knight of Void’ and ‘Knight of Mist’ until further research on frogs is complete.
• Reactivated Knight of Void and Knight of Mist. Should no longer unhinge frogs from reality.
• Minor patch: Mist players can no longer fog frogs.
Minor patch: All consorts now cast shadows, regardless of terrain.
MAJOR PATCH: Can no longer create Genesis Frog multiple times.
Major patch: No longer possible for Derse Assassins or Archagent to plot to assassinate self (unless they are a lunatic).
Minor patch: The underlings will now be more prone to head in the "right" direction.
Minor patch: Babies don't start with a strife specibus.
Minor patch: Adjusted value of frogs.
Abilities: Breath player’s body no longer deforms when activating combo ‘Eye of Storm Wrath of Storm God’ after earning the ‘Gift of Gab’
Inventory: Consorts are no longer duplicated when utilizing Transportalizer .
Minor patch: Fixed an issue that could cause the Time player to catch on fire and not be able to be put out.
Gear: Added animation to Scissorkind. Removed Time damage from basic scissors? Added piece damage.
Minor patch: Consorts’ crops should no longer insta-kill a player for attempting to harvest them.
Underwater Lands Patches
• Refined Consort Selection: Consorts will no longer drown immediately• Refined Consort Selection: Available Consorts for Underwater Lands: Salamanders, Axolotls, Newts, and Frogs.
• MAJOR PATCH: REMOVED FROGS
• Minor patch: Added aquatic toads. These do not seem to have the same problematic effects as frogs do.
• Minor patch: removed code allowing players to use all frogs in Frog Breeding.
• Minor patch: Added routine checking for player’s ability to breathe underwater.
• Major patch: Only aquatic denizens will appear.
• Minor patch: Forbids Yaldabaoth from underwater lands!
• Minor patch: Consorts no longer float to the surface when idle.
• Minor patch: Land familiars are now aquatic as well.
• Major patch: Time players’ Reset Device will now be above water.
• Minor patch: Fixed gate deactivation.
• Major patch: After entering a gate to an underwater land, the player may immediately return through the gate if they cannot breathe.
• MAJOR PATCH: The Nightmare Heir can now breathe underwater.
• Major patch: The Underworld is no longer underwater.
• MAJOR PATCH: Fixed bug where Angels escape the Underworld.
• Minor patch: Water will no longer solidify around players.
• Minor patch: Denizen can no longer freeze essential game mechanics, including the player.
• Minor patch: Underlings no longer float.
• Minor patch: Pumpkins no longer disable water replenishing rate.
• Major patch: Water replenishing rate is no longer tied to Verdancy.
• Major patch: Denizen can no longer drain all water.
• Minor patch: Grist’s attraction to the player is increased.
• Minor patch: ‘Sugar’ Grist category no longer dissolves underwater.
Genesis Frog Patches
• Major patch: Added algorithm ensuring the Space player’s land will contain frogs. This overwrites the last component of the players land.• Note: There seems to be a minor dialogue bug with consorts trying to say the land name with this update. Typically comes out as “Land of [ ] and DETAG345eieje54y7tSNH”. Minor enough.
• Minor patch: Random Land generator can no longer produce ‘Frogs’ as an outcome.
• MAJOR PATCH: Removed Echidna’s ‘Denizen Quest’ plotline. She is harmless now, and will not kill the player.
• Update: She will still kill the player if pressed. Whoops.
• Minor patch: Restricted title ‘Knight of Space’. The Knight player is supposed to go on the quest with the Space player, not be the Space player.
• Minor patch: Space’s denizen can no longer be Yaldabaoth.
• Major patch: Space’s denizen will always be Echidna.
• Minor patch: Fixed bug where Cetus, Delphinus, Chalchiuhtlatonal, Uncegila, and other underwater denizens appear after the Space player Stokes the Forge.
• MAJOR PATCH: Space’s denizen will only be Echidna.
• Minor patch: The Forge will now be Stoked when the player completes a task for Echidna.
• Minor patch: The Stoking of the Forge will now activate frogs.
• Major patch: Fixed early frog activation.
• Minor patch: Frog deactivation no longer occurs.
• Major patch: Fixed Paradox Cloning. Frogs no longer disappear from pre-session.
• MAJOR PATCH: Fixed frog instability ratios.
• Minor patch: Frogs should no longer disappear pre-session.
• Update: Frogs remain unstable.
• Minor patch: Mutant frogs no longer qualify.
• Major patch: Final Frog must be obtained before the task is marked complete.
• MAJOR PATCH: You can no longer use a paradox clone of the same frog for the entire process.
• Minor patch: In absence of frogs, there will be frogs roaming the session.
• MAJOR PATCH: Excess frogs no longer spawn in empty space.
• Minor patch: Frogs will no longer spawn in the Space player’s lungs.
• Minor patch: Frogs will no longer spawn in the Space player.
• Minor patch: Frogs will no longer spawn in any player.
• WARNING: Do not let Void or Mist players near the frogs.
• Minor patch: Restricted titles ‘Knight of Void’ and ‘Knight of Mist’ until further research on frogs is complete.
• Reactivated Knight of Void and Knight of Mist. Should no longer unhinge frogs from reality.
• Minor patch: Mist players can no longer fog frogs.