Post by technicolour Capitalist on May 22, 2016 22:41:16 GMT
Don't Rain On My Parade
A Guide To The Aspect Of Rain by technicolourCapitalist
A Guide To The Aspect Of Rain by technicolourCapitalist
I'm calling dibs before anyone else can! Haha, suckers! Resident Rain expert here to give you the low down!
Okay so here's a little bit on me, just to prove I'm totally qualified to make this guide: I'm a native Waste of Rain, which means I got Rain on a crazy large scale. I literally destroyed a planet with Rain during my cataclysm. I 100% understand just how big and bad Rain can get. However, I was also the session leader of that session, which gave me the great opportunity to use Rain in a bunch of great beneficial ways that helped out my team and wrecked underlings, so I also get Rain on the more personal level! In short, I totally get Rain. I love Rain.
Also, I'm on my journey to becoming an Avatar of Rain, which will totally happen soon I'm really sure of it! I've been Rain 4 times now, and every time me and the Voices are just like that, y'know. Like that. Yeah, me and Rain are pretty tight.
( MEANINGS - RAIN 101 )
Let's start it off with the most basic of basic questions: what the fuck is Rain?
Rain is all about boundless creativity. Its about not being held back by anything - from the bit in your brain that goes "is that a bad idea?" to the actual real life laws of physics. Above all else, Rain is about absolute freedom. You don't have to worry about anything when you roll Rain - you just go with what your gut tells you is right. Who cares about the damn laws of rationality. You just flip those off and carry on walking on water and jumping on people's health vials. Rain is also considered to be the aspect of dementia by a lot of people, although I'm not quite sure what people mean by that. Rain can make you forgetful or a bit round about in the way you think, but that's not the same as having dementia, y'know? Personally, I think it's just part of everyone writing Rain of as an aspect that drives people crazy.
Also, everyone loves a good Rain player story. Another reason why Rain is the best aspect.
( STATS - DOT COUNTING FOR DUMMIES )
Offense : ••••
Defense : ••••
Support : •
These are the generally accepted stats for Rain. What it means in short is that Rain is pretty darn great at Offense and Defense, and pretty darn shit at Support. There's nothing much else to say here apart from that this is a result of Rain being a pretty personal aspect. It doesn't effect others nearly as much as it effects yourself.
( WHISPERINGS - THE EDGIEST OF ALL NAMES )
Rain's Whisperings are called The Voices, and they're fully aware of how edgy that makes them sound. They really play it up honestly, and will refer to themselves in third person as "The Voices" whenever you listen to them properly. "The Voices think you should jump off that cliff", haha nice one guys. The Voices are your best friends when it comes to playing Rain properly, because a lot of Rain relies on you falling back into yourself and trusting your instincts and, of course, The Voices to do you right. The freedom of Rain comes from the ability to think up literally anything and go "sure lets go with that". Also The Voices are without a doubt the most talkative Whisperings I've ever had, although I couldn't tell you if that's down to my native being Rain or the nature of Rain.
( ISSUES - HOW TO NOT FUCK UP RAIN )
Headaches. Rain's element is reportedly "headaches", which sounds pretty confusing to anyone who hasn't played Rain. The more descriptive term for it is reality distortion zones, although they've earnt the nickname of headaches because they're so confusing to anyone that isn't Rain at the time. Honestly, looking at them for too long will give you a headache. Don't do it to yourself.
The multi-colour stuff. This is more of a note to other players, really, because the multi-colour stuff does nothing bad to Rain players. But for real, if you're not the Rain player - don't touch the multi-colour stuff! It generates a reality distortion zone and it will probably make you turn into a sheep or something equally stupid. Just don't do it.
Broodfester tongues. Rain, being the aspect associated most strongly with madness, causes you to be naturally fluent in the Broodfester tongues. It can be pretty scary if you aren't expecting it, so here's me telling you to expect it.
All the colours. There's a small glitch due to the fact that Rain's colour is every colour which causes game constructs, upon being asked what the thematic colour of Rain is, to try and say every colour at once. It sounds horrible.
Fraymotifs. Rain Fraymotifs can sound kind of erratic to people that aren't used to it, when in reality it's something real beautiful. Where Dream is this weird jazz bullshit that you have to try and keep up with, Rain is just that - the sound of constant rain with a heavy drum beat underneath it. The idea being that you make up the rest of the music with your actions and movements. It's really cool, because it basically makes you living music. You are the tune, it is you!
( DENIZENS - STOP RUINING MY LAND)
The baes. Gotta love these guys even if they're massive dicklords with no sense of common decency, just like every other Denizen ever. One cool fact about Rain Denizens is that they're all gender neutral! There's no evidence of any Rain Denizen having any kind of gender bias. Rock on, Rain Denizens.
Dionysus. My main man, I had this guy in my native. Dionysus originates from Greek mythology, where he was the main man of vines, wines and ritual madness. You can see why they made him a Rain guy. Dionysus is this big snake looking Denizen, with a very human, very pretty looking face. Grapes and vines grow all over his body, and he actually does make his own wine! Don't drink it though, you'll black out for a couple of days and wake up in some undisclosed consort village somewhere. Dionysus loves to party, and by loves to party I mean he loves to send out hoards of possibly drunk underlings to come and "party" with you.
Hera. Hera also originates from Greek mythology. She was the Queen of the Gods, and the Goddess of marriage, women, childbirth and family. Hold on, you're probably saying, what has any of that got to do with Rain? Well, Hera was very angry a lot of the time because her husband Zeus couldn't keep it in his pants, and she would send his lovers and children on ridiculous, nigh impossible quests just because she could. For those interested, that is also exactly how she acts in SBURB. She can and will send you on stupidly complicated tasks for no better reason than "because you looked at my husband wrong". I've never even seen your husband, you giant bird woman! Speaking of which, Hera appears as some kind of worm-peacock hybrid, with a long body that tapers off into really pretty tail feathers. Don't touch them. Just. Just don't.
Samael. Samael is an archangel who's name can be translated to mean Venom/Poison of God. Yeah, you can already tell how dangerous this guy is. He's steeped in Angelic corruption, practically oozes the stuff, and it is highly recommended that you don't touch him or make direct eye contact with him for too long. Samael is by far the most malicious of the Rain Denizens, and he will actively seek to hurt you both in both kinds of battle - the verbal kind, where he tells you that you're a worthless mortal who will be struck down by Angelic Law, and the battle kind, where he sends very very mean underlings after you. There are no reports of what Samael's actual body looks like, because he covers it with 3 sets of very big white wings. It's assumed that looking at his real body would instantly make you Noblebright. Here's a hint: don't look at him.
Sleipnir. I like this guy, he's like a giant six legged horse who's also a snake. Whichever SBURB dev designed this guy really outdid himself. Sleipnir is from Norse mythology, and he's the child of Loki and the steed of Odin. I figure he's Rain because he was known for running across the Bifrost, which is this giant rainbow bridge that they had. Sleipnir is a pretty cool dude, although he whinnies while he's talking which makes him hard to understand. At least he's not out to kill you the same way that Samael is!
( SIGNATURE ABILITIES - YOU HEAR RAIN YOU THINK THESE )
[Neon Ice Cream Headache] is the first ability of it's kind that a Rain player will learn. This generates a reality distortion zone directly around the player, which is pretty much what Rain is known for. This is the thing that's going to let you punch enemies into a puff of smoke and pull butterflies out of your armpit. This ability has a very distinctive visual effect, where colours appear to leak out of everything that it is effecting. A protip to everyone that isn't currently a Rain player - don't touch the multicolour stuff. Unless you're an Avatar of Rain, in which case go for it!
[Requiem of Sunshine and Rainbows] is an end-game version of [Neon Ice Cream Headache] which is often the go to berserk trigger ability for a Rain player. Where [Neon Ice Cream Headache] is localized and generates reality distortion zones around specific areas as a Rain player gets to them, this ability generates a wide spread reality distortion zone in the area around a Rain player. This creates a constantly shifting field with no true laws of rationality tied to them, which is both very powerful and very dangerous. Great for Rain players, not so great for everyone around them.
[Lifdoff] is another one of those basic abilities that Rain is known for. This is the ability that makes you laugh hysterically while you're fighting. The more a Rain player laughs, the higher their capacity for combat efficiency and reality distortion increases. It's considered to be one of the most stat-efficient buff in the game, and should not be written off as the Rain player just having a laughing fit. It's really good stuff, okay?
[Hardchorale] is a multi-target version of [Lidoff], which you should probably only cast with your targets permission because the sudden undeniable need to laugh is quite scary for non-Rain players. On the brightside, using this ability with someone has the tendency to make you best friends forever while also giving you both a really nice stat buff.
[Tangled Waltz] is another of Rain's most famous abilities which, upon casting, generates dupliclones. The number of clones generated varies from person to person and is pretty much based on the amount of clones you're comfortable with. Typically, more confident and competent Rain players tend to have more dupliclones because they know how to handle it. Dupliclones are sort of like having a disconnected hive mind in that you're all the same person and you're all the real person, but to actually share memories you have to remerge. Dupliclones are great for causing confusion through spread out shenanigans, which is great for your ARC. Rain players have been known to accidentally cast this in their sleep, even before they've learnt it, so don't be surprised if you wake up with company.
( OTHER ABILITIES - NOT AS KNOWN BUT STILL AS GOOD )
[Over The Rainbow] is a transportation ability that's great for getting you from one place to another but not so great for getting other people around. It generates a rainbow bridge out of the multicoloured that you can just walk straight across. Also has this really great glitch where it sometimes generates a pot of boondollars at the end of it, although this actually ups the pluck requirement by quite a bit so it's not as great as it could be I suppose.
[Rainbow Valley] is an ability which allows you to buff another player, but this isn't quite the typical stat boost. Rather, it inspires madness in your target - which can actually be pretty great! People do things madly all the time. They fight madly, they love madly, they run madly. Just ensure that your target is headed in the right direction when you cast this, because if they're mad at someone you could accidentally inspire a pretty big fight to the death. Yeah.
( AVATAR TIER - LIKE GOD TIER BUT BETTER )
( UNBREAKABLE UNIONS - RAIN AS A BFF )
Rain and Dreams - These aspects are considered opposite each other, and with good reason. Dreams is really hard for a Rain player, and Rain is really hard for a Dream player. While it may initially seem like there's no big difference, trust me when I say there is. Dream's is all about the creativity and freedom found in rational thought, and doing thing once and doing things right. Meanwhile, Rain is all about the creativity and freedom found in irrational thought, and doing things over and over again, often with multiple versions of yourself, until you get it done the way you want it done. When working together, Rain and Dreams will either be incredible good for each other or incredible bad. Which it is depends almost entirely on the players.
The most common Rain/Dream Unite Synchronisation is called [The Beginning of Something Really Excellent]. It generates a reality distortion zone of scarily large levels, wherein the Dream player pulls together all of their weird Dream architectural knowledge to build up an environment for the Rain player to fuck around in. The Dream player sets the scene, the Rain player provides ample opportunity for excitement and growth, and the combination of the two creates an environment where the two players have total freedom over the events at hand.
Rain and Flux - This is a pretty exciting combo, honestly! (sorry rd i kno how much u hate flux but its tru) Rain's rule breaking paired with Flux's rule abusing makes for a great combination of irrational decisions that turn out pretty great in the long run. The in depth knowledge of the rules that comes naturally to Flux players only lends itself to the intense desire all good Rain players have to totally and utterly ignore the rules. After all, it's a lot easier to break them if you know them!
The most common Rain/Flux Unite Sychronisation is called [It's Raining Meta], which kind of goes unappreciated by Flux players I think because they're not really the ones that get to use it. To them, it's like giving us buffed as fuck multicoloured stuff. To us, it lets our reality distortion zones get involved on a gamebreaking level. I've used this once or twice before, with the only ever Flux player I've come across in all my years, and it was insane. I could see the stats and mechanisms behind every construct, and I could pull directly at them however I wanted. Rad stuff.
Rain and Sound - [offline]